Michael Kellan and his 5-year-old son, Lucas, attempt to sneak through New Helghan to The Wall. The game begins in the year 2370, several years after the construction of "The Wall", during the forced relocation of Vektans out of New Helghan. The majority of the game takes place in Vekta City, home to the Vektan Security Agency (VSA) headquarters, as well as a prison in New Helghan, and Helghan, the original homeworld of the Helghast, now dead and shattered due to the Petrusite detonation. Both the Vektans and Helghast routinely perform covert operations against each other in the hope of finishing the war each claims the other started. A massive security fortification called The Wall is constructed to separate the two civilizations from each other, due to the resentment they bear over the previous war. Synopsis Setting įollowing the Petrusite detonation that rendered the planet Helghan uninhabitable in Killzone 3 (an event now referred to as "The Terracide"), the ISA grants refuge to the Helghast survivors on the planet Vekta, allowing them to colonize half the planet, with that half of the planet dubbed New Helghan. Alongside competitive multiplayer, a 4-player online co-operative mode was introduced with the Intercept expansion pack, released on 24 June 2014. The player unlocks skill enhancements based on completing challenges unique to his class. The class system has been simplified to just three: Assault, Scout and Support (with some medic abilities from previous games now subsumed under "Support"). Classes, abilities and weapons are unlocked from the start. Users are encouraged to create their own custom map presets called "Warzones", which then can be shared with others or promoted by the Killzone community. During the second half onward, the player is occasionally joined by Echo as an ally, where she is able to snipe enemies marked by the player.
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Also in Shadow Fall, for the first half of the campaign, the player is alone in firefights, with the OWL as the player's only "companion", which is able to lay down cover fire, among other abilities. Levels are much more open than in previous games, allowing for multiple ways/routes to complete objectives.
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While the previous games in the Killzone series portrayed a large war-zone with numerous allies by the players side at any given time and an overall linear design, Killzone Shadow Fall opts for a more open-ended level design and allows players to utilize stealth to approach their missions in addition to engaging in direct confrontations with enemies.
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New weapons include the LSR44, a recoil-free, hybrid assault/charge sniper rifle that functions much like a miniaturized rail-gun, and the OWL, an advanced hovering attack drone (used by the Shadow Marshals) that can attack/stun when it is adjacent to an adversary, as well as deploy an instant zip line, protect the player from enemy fire with an energy shield, and hack/scan terminals and enemy alarms to prevent reinforcements from arriving. Staple weapons such as the M82 Assault Rifle, stA-52 Assault Rifle, and stA-18 pistol return from the earlier Killzone games, albeit in new forms and variations. Like its predecessors, Killzone Shadow Fall is a first-person shooter in a science fiction setting. As of January 2014, Killzone Shadow Fall has sold over 2.1 million copies, making it the first PlayStation 4 game to surpass the million copy mark and one of the best-selling PlayStation 4 games. Critics also criticized the title's lack of innovation as one of the first eighth generation games. Killzone Shadow Fall received generally favorable reception overall it received praise for its visuals, art design and multiplayer modes, while criticism was directed towards the game's single-player mode and several gameplay features, although several critics appreciated the game's attempt to change direction from its predecessors, as well as its more open-ended level design.
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The game also introduced a new proprietary in-house game engine called Decima. The single-player campaign is more open-ended and stealth-based than its predecessors, and the multiplayer modes feature new customization options for weapons.
![killzone shadow fall chapter 8 killzone shadow fall chapter 8](https://i.ytimg.com/vi/qhS97-ZRKgs/maxresdefault.jpg)
Taking place 30 years after the events of Killzone 3, Shadow Fall follows a new set of characters, putting players in the role of Lucas Kellan, a "Shadow Marshal", who is investigating a rising threat in the continuing war between Vekta and the Helghast.Īs the first game in the series made for Sony's next-gen console, Killzone Shadow Fall received a number of changes to the series formula. Killzone Shadow Fall was released on 15 November 2013 as a launch title for the PlayStation 4 in North America and 29 November 2013 in Europe. It is the sixth game of the Killzone series and the fourth game of the series for home consoles. Killzone Shadow Fall is a 2013 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 4.